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  • Code snippet, XNA Simple ArcBallCamera (Updated)

    Feb 21, 2010

  • Code snippet, converting keyboard input to text in XNA

    Feb 11, 2010

  • Mouse position in 3D, snippet

    Jan 13, 2010

  • Collision avoidance, path finding and smooth following, 3D snippet (C#/XNA)

    Jan 13, 2010

  • Swarm Like collision avoidance, path finding and smooth following

    Dec 29, 2009

  • Algorithms and Data Structures (thoughts, link for .Netters, and free e-book)

    Dec 20, 2009

  • SpaceAce, planetary gravity and solar system simmulation

    Dec 6, 2009

  • Project Specs OOAD/iterative development style

    Dec 2, 2009

  • Quick Tips, C# inline event handlers and Reordering method / constructor parameters

    Oct 15, 2009

  • Computermanagement software

    Oct 12, 2009

  • Review, NDepend

    Aug 17, 2009

  • New Version A* pathfinding in 3D

    Jul 7, 2009

  • A* 3D update

    Jul 7, 2009

  • Upcoming A* pathfinding in 2D and 3D code updated

    Jun 29, 2009

  • Sending objects via high speed asynchronous sockets in C# (Serialization + Socket programming)

    May 31, 2009

  • Configuring Cygwin C/C++ compiler for Netbeans 6.5 (under Windows)

    Mar 20, 2009

  • Fun with stored procedures, insert only if unique. (Transact-SQL/MS SQL)

    Mar 10, 2009

  • Book review, Pro ASP.NET 3.5 in C# 2008 and my reasons for reading it!

    Mar 10, 2009

  • The horrors of Umbraco 4.0.0

    Mar 5, 2009

  • Implementing A* path finding in C# (and XNA), source-code (can we cut the corner?)

    Feb 24, 2009

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Tech Lead at bol.com - Game Technology Enthusiast